Summary
Overview
Education
Skills
Learning Goals
Timeline
Generic

CHRISTIAN AKKARY

Software Engineer
Laval,QC

Summary

Passionate software engineering student with a strong foundation in C++ and C#, specializing in game development and performance optimization. Experienced in developing 2D and 3D game mechanics, with a growing focus on efficient memory management, multi-threading, and real-time rendering. Skilled in debugging and optimizing code to enhance performance and stability in large-scale game environments. Familiar with game engine architecture and actively expanding expertise in advanced game systems, including AI-driven enemy behavior and multiplayer networking. Eager to contribute technical skills and problem-solving abilities to create immersive and high-quality gaming experiences.

Overview

4
4
years of post-secondary education
3
3
Languages

Education

B.ENG - SOFTWARE ENGINEERING

POLYTECHNIQUE MONTREAL
Montreal, QC
08.2021 - Current

Skills

Unity

Unreal Engine

C

C#

Git

Friendly, positive attitude

Teamwork and collaboration

Agile principles

Memory management techniques

Multithreading proficiency

Learning Goals

  • Very interested in mastering game engines to develop complex 3D games and explore the use of AI in enemy design.
  • Eager to learn optimization techniques and performance profiling for large-scale game environments.
  • Interested in learning multiplayer game development and real-time rendering within modern game engines.

Timeline

B.ENG - SOFTWARE ENGINEERING

POLYTECHNIQUE MONTREAL
08.2021 - Current
CHRISTIAN AKKARYSoftware Engineer