Passionate software engineering student with a strong foundation in C++ and C#, specializing in game development and performance optimization. Experienced in developing 2D and 3D game mechanics, with a growing focus on efficient memory management, multi-threading, and real-time rendering. Skilled in debugging and optimizing code to enhance performance and stability in large-scale game environments. Familiar with game engine architecture and actively expanding expertise in advanced game systems, including AI-driven enemy behavior and multiplayer networking. Eager to contribute technical skills and problem-solving abilities to create immersive and high-quality gaming experiences.
Unity
Unreal Engine
C
C#
Git
Friendly, positive attitude
Teamwork and collaboration
Agile principles
Memory management techniques
Multithreading proficiency