Summary
Overview
Work History
Education
Skills
Timeline
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Chris Pearl

Sherman Oaks

Summary

A self-taught developer (C#, Unity) with over 7 years of Unity experience and multiple years of artificial intelligence expertise. I possess extensive knowledge of new AI technologies and their integration into workflows to achieve successful outcomes. I've led initiatives with data-driven and technology-focused approach for product adoption, technical solutions, and motivated teams to deliver high-level performance. My technical experience includes Unity game development, prompt engineering and natural language generation, and developing real-world enterprise augmented reality applications and virtual reality development. I am a proactive and outgoing team player, always eager to learn new technologies.

Overview

4
4
years of professional experience

Work History

AI Developer/Simulation Engineer

YesterdayWorldz
02.2024 - Current
  • Develop intelligent systems to create interactive chatbots, simulations, and AI-Powered games
  • Compiled, cleaned and manipulated data for proper handling.
  • Analyzed large datasets to identify trends and patterns in customer behaviors.
  • Improved data collection methods by designing surveys, polls and other instruments.
  • Optimize AI performance, focusing on computational efficiency and real-time responses.

Product Manager, Immersive Technology

ChenMed
09.2022 - 01.2024
  • Plan, Develop, Test, and Deploy virtual reality and digital twin solutions using Unity, C Sharp, and third party software
  • Collaborate with technical staff and clients for system improvements, upgrades, and initiatives across organization
  • Manage relationships and products with vendors to improve operations for organization

AR/VR Software Engineer

Madison Square Garden, MSG Sphere
02.2022 - 07.2022
  • Create and develop augmented and virtual reality experiences, 2D/mobile game development, implementation in Unity
  • Collaborate with technical staff and clients for system improvements and upgrades
  • Debugging and refactoring of code base

Product Manager, Virtual Reality

Micro Medical Devices Inc.
12.2020 - 03.2022
  • Provide support to users of various virtual reality based medical devices/computer systems
  • Install and maintain hardware, software, and other equipment
  • Collaborate with technical staff and clients for system improvements
  • Observe operational performance, develop training manuals, and install patches

Internship

The Verse
05.2021 - 12.2021
  • Develop, Test, and Deploy Skillful games using Unity and C Sharp
  • Contribute to Community Engagement
  • Create and develop augmented and virtual reality experiences, 2D/mobile game development

Education

NLP Google Cloud - Generative AI - Prompt Engineer - Artificial Intelligence

Google - Certification
04-2025

GameDevHQ | Technical Program -

GameDevHQ
10.2021

The Verse | Internship -

The Verse
Los Angeles, CA
12.2021

Virtual Reality Certification -

Udacity
Honolulu, HI
01.2018

Computer Science -

Hawaii Pacific University
Honolulu, HI
05.2014

Skills

  • C#
  • Python
  • Unity 3D
  • Prompt Optimization for AI Models (NLP, Chatbots)
  • Contextual Query Formulation for Conversational AI
  • Vertex AI Studio
  • Agile methodologies
  • Oculus/OpenXR
  • NET Framework
  • Computer system solutions / QA Tester
  • Product Strategy
  • Cross-Functional Leadership

Timeline

AI Developer/Simulation Engineer

YesterdayWorldz
02.2024 - Current

Product Manager, Immersive Technology

ChenMed
09.2022 - 01.2024

AR/VR Software Engineer

Madison Square Garden, MSG Sphere
02.2022 - 07.2022

Internship

The Verse
05.2021 - 12.2021

Product Manager, Virtual Reality

Micro Medical Devices Inc.
12.2020 - 03.2022

GameDevHQ | Technical Program -

GameDevHQ

The Verse | Internship -

The Verse

Virtual Reality Certification -

Udacity

Computer Science -

Hawaii Pacific University

NLP Google Cloud - Generative AI - Prompt Engineer - Artificial Intelligence

Google - Certification
Chris Pearl