Overview
Work History
Education
Skills
Projects
Timeline
Generic

Chimdindu Okelekwe

Montreal,QC

Overview

2
2
years of professional experience

Work History

Technical Specialist

Ally Bank
05.2022 - 02.2024
  • Trained junior technicians on industry best practices and company-specific procedures, fostering a culture of continuous learning and professional growth.
  • Provided exceptional customer support, resolving complex technical issues with effective communication skills.
  • Completed troubleshooting and diagnostics on company resources.
  • Managed multiple high-priority projects simultaneously, consistently meeting deadlines while maintaining attention to detail.

Associate Game Developer Intern

Glovic Technology Limited
10.2021 - 10.2022
  • Collaborate with the development team to implement game features, mechanics, and systems using Unity and Unreal Engine.
  • Write clean, efficient, and maintainable code in C# (Unity) and C++ (Unreal Engine) to implement game functionality, UI elements, and game logic.
  • Identify and resolve technical issues and bugs to ensure smooth gameplay experiences across various platforms.
  • Assist in optimizing game performance by profiling and improving code, graphics, and resource usage.
  • Utilize version control systems such as Git to manage codebase changes and collaborate effectively within the team.
  • Stayed updated on industry trends, new technologies, and best practices in game development to enhance my skills and contribute fresh ideas to projects.

Education

Bachelor of Engineering -

Concordia University
Montreal, QC

Skills

  • Python, PyTorch, Git, MySQL, MongoDB
  • C, C# ,Java, JavaScript, HTML/CSS, React
  • Unreal Engine, Unity

Projects

Super Jump

Super Jump World is a vibrant and nostalgic Mario-inspired game I developed by using Unreal Engine.

  • Designed and built intricate levels and environments inspired by classic Mario games, incorporating diverse obstacles, platforms, and secrets to encourage exploration and skillful platforming.
  • Implemented player character controls, movement mechanics, and physics behaviors to replicate the iconic platforming experience of Mario games within Unreal Engine.
  • Developed a variety of player abilities and power-ups, including jumping, running, stomping enemies, and collecting coins, to provide players with a sense of mastery and progression.

SwordMaster

SwordMaster is an adventure RPG game I developed using Unity.

  • Designed and implemented a robust quest system using Unity's C# scripting, allowing players to embark on epic quests and interact with NPCs,
  • Designed and balanced gameplay mechanics related to character attributes, abilities, and combat proficiency, ensuring a rewarding and strategic gameplay experience.
  • Designed and implemented the core combat system, including player abilities, enemy behaviors, and combat mechanics, to deliver challenging and strategic battles.

GreatrStay

GreatrStay is a Real estate Website I developed alongside a team using React, MongoDB, JavaScript and HTML/CSS.

  • Developed a Real estate web application using React, HTML, and CSS that allows brokers
    to post listings and users to view and make inquiries on listings.
  • Implemented a database to store information about Real estate listings, users, bookings,
    and brokers.
  • Collaborated with a team to create a responsive and user-friendly interface.

Timeline

Technical Specialist

Ally Bank
05.2022 - 02.2024

Associate Game Developer Intern

Glovic Technology Limited
10.2021 - 10.2022

Bachelor of Engineering -

Concordia University
Chimdindu Okelekwe