Summary
Overview
Work History
Education
Skills
Languages
References
Timeline
Generic

Chevy Khosraviani

Rusagonis,NB

Summary

Collaborative technical artist and creative professional with organized approach to managing project details. Considerate animation director professional experienced in putting quality control procedures to work and lending hand with creating effective research protocols.

Overview

10
10
years of professional experience

Work History

Touch up Artist

Freelance
01.2016 - Current
  • Edited and redesigned custom artwork for clients, meeting their creative vision and ensuring satisfaction with the final product.
  • Updated low-poly models to create crisp and clean images and animations.
  • Consulted with clients to discuss commission ideas and style preferences to create mutually agreeable project parameters.
  • Contributed to creative process through original ideas and inspiration.
  • Participated in creative brainstorming sessions to develop new ideas or improve existing ones.
  • Researched industry trends and evaluated competitive pieces to enhance creativity and gather fresh ideas.
  • Worked with clients to understand desired outcomes and requirements.
  • Developed art and design concepts.
  • Created commissioned artwork for organizations and private clients.

Composite Animator

Nice Shoes
01.2018 - 06.2018
  • Actively participated in team meetings and critiques, offering constructive feedback to improve overall project quality.
  • Developed engaging motion graphics for various online platforms, increasing audience engagement through dynamic visuals.
  • Delivered high-quality animations under tight deadlines, maintaining consistent performance across multiple assignments.
  • Piloted innovative animation techniques, experimenting with new approaches to keep projects fresh and exciting.

Animation and Compositing

Nice Shoes
12.2017 - 05.2018
  • Delivered visually appealing on court animations for the Toronto Raptors.
  • Established a comprehensive library of reusable assets that improved efficiency across multiple projects and teams.
  • Played a key role in project meetings, discussing progress and addressing potential challenges related to timeline or budget constraints.
  • Continuously refined artistic skills through ongoing education and training, seeking feedback from peers to further develop expertise.
  • Delivered high-quality animations under tight deadlines, maintaining consistent performance across multiple assignments.
  • Combined technical and artistic abilities to accomplish challenging animation objectives.
  • Participated in pre-production meetings, discussing project requirements with clients while establishing clear objectives for success.

Technical Artist

CBC Hockey Night in Canada (Big Studios)
06.2017 - 09.2017
  • Created high-quality visual effects using particle systems and shaders, enhancing the game''s overall aesthetic appeal.
  • Coordinated with external partners on art asset production, maintaining consistent quality standards and providing timely feedback for adjustments.
  • Identified opportunities for procedural content generation, increasing efficiency while maintaining visual fidelity.
  • Supported level designers by creating modular environment assets, allowing for versatile level construction and efficient use of resources.
  • Solved complex technical issues, ensuring smooth production cycles and timely project completion.
  • Enhanced game performance by optimizing 3D assets and textures for seamless integration into the engine.

Digital Compositor

Dragons Den (Big Studios)
03.2017 - 05.2017
  • Collaborated with various departments, such as animation and modeling, to ensure seamless integration of elements into final sequences.
  • Innovated new methods for creating realistic environments using 2D/3D assets, elevating project visuals significantly.
  • Developed custom scripts and tools for streamlined workflows, increasing efficiency within the team.
  • Managed tight deadlines by prioritizing tasks effectively while maintaining high-quality output in a fast-paced environment.

Logo Animator

Toronto Raptors (Big Studios)
02.2017 - 05.2017
  • Actively participated in team meetings and critiques, offering constructive feedback to improve overall project quality.
  • Developed engaging motion graphics for various online platforms, increasing audience engagement through dynamic visuals.
  • Delivered high-quality animations under tight deadlines, maintaining consistent performance across multiple assignments.
  • Piloted innovative animation techniques, experimenting with new approaches to keep projects fresh and exciting.

Assistant Animation Director

Cannes Film (Call Me Smith)
02.2017 - 04.2017
  • Collaborated with storyboard artists, writers, and producers to develop engaging storylines and characters for animated productions.
  • Streamlined the animation pipeline by spearheading the time budgets and constraints, ensuring everyone was working well and understanding the work to be done.
  • Directed junior animators for successful completion within budget and timeline constraints.
  • Led creative brainstorming sessions to generate innovative ideas for animation content.
  • Implemented quality control measures to maintain consistency in style throughout the entire project.
  • Established performance benchmarks for animators, monitoring progress towards established goals regularly.
  • Fostered a positive work environment by encouraging open communication between team members to resolve conflicts effectively.
  • Developed style guides for consistent visual language across multiple projects.

Technical Artist

Turner : Ignite Sports (Big Studios)
01.2016 - 12.2016
  • Created high-quality visual effects using particle systems and shaders, enhancing the game''s overall aesthetic appeal.
  • Coordinated with external partners on art asset production, maintaining consistent quality standards and providing timely feedback for adjustments.
  • Established best practices for asset creation workflows, reducing iteration times and maintaining consistency across art pipelines.
  • Contributed innovative ideas during brainstorming sessions with other department leads, helping shape the direction of future projects.

Digital Compositor and Quality Control

Various Labels (Call Me Smith)
01.2015 - 12.2016
  • Worked for high caliber music industry labels and artists to help Director X create his music video vision.
  • Managed tight deadlines by prioritizing tasks effectively while maintaining high-quality output in a fast-paced environment.
  • Contributed to successful video releases by delivering flawless digital composites in a timely manner.
  • Maintained artistic consistency across multiple shots through meticulous attention to detail and adherence to creative direction.
  • Developed custom scripts and tools for streamlined workflows, increasing efficiency within the team.
  • Balanced creative and technical demands by employing a deep understanding of color theory, composition, and visual storytelling principles.
  • Contributed to award-winning projects by applying industry-standard compositing software such as Nuke, After Effects, and Fusion.
  • Increased overall shot realism through skillful manipulation of shadow integration, atmospheric effects, and light wrapping.
  • Preserved image integrity during heavy post-production workloads by employing non-destructive techniques such as precomps.
  • Achieved seamless scene transitions through expert knowledge of matchmoving principles and camera tracking techniques.

Lead Artist

TIFF Boom Box ( Call Me Smith)
07.2015 - 09.2015
  • Contributed to marketing efforts by creating promotional materials such as trailers, screenshots, and key art.
  • Led team of artists to create high-quality assets for multiple successful game releases.
  • Organized regular art reviews within the team, fostering an open exchange of ideas and feedback among artists.
  • Collaborated with cross-functional teams to ensure seamless integration of art assets into the game engine.
  • Established strong relationships with outsourcing partners, streamlining asset creation processes.
  • Improved project efficiency by streamlining communication between art and design teams.
  • Managed art production schedules, ensuring timely delivery of assets without compromising quality.
  • Worked with other artists, animators and programmers to execute projects on time and within budget constraints.

Senior Animator for Show Opening

Food Network : Carnival Eats (Big Studios)
01.2015 - 03.2015
  • Composited the elements of the introduction together to create a cohesive piece of animation.
  • Created text layers and overlays.
  • Applied expert knowledge of animation principles to create dynamic, engaging visuals that resonated with audiences.
  • Implemented improvements to existing animation pipelines, enabling faster turnaround times and increased productivity.
  • Identified areas for improvement in existing animations and implemented changes that significantly enhanced visual quality and overall project success.
  • Enhanced animation quality by streamlining processes and utilizing advanced software tools.

Education

Associate of Arts - Digital Visual Effects

Fanshawe College of Applied Arts And Technology
London, ON
05.2015

Associate of Arts - 3D Animation And Character Design

Fanshawe College of Applied Arts And Technology
London, ON
05.2013

Associate of Arts - Broadcasting Performance And Digital Media

Fanshawe College of Applied Arts And Technology
London, ON
05.2011

Skills

  • Worked for a 10 time Emmy awarded, 7 time PROMAXBDA awarded and 26 times nominated : BIG STUDIOS
  • Worked on several music videos for Drake, Rihanna, Akon, Zayn Malik
  • Worked with Director X
  • Worked for RUSH: R40 Live
  • Worked with Chef David Rocco & Michael Smith
  • On the team that created the Dragons Den Canada intro from Season 11
  • On the team that created the Carnival Eats intro from Season 2
  • Worked on projects for Cannes Film Festival France (2016), and TIFF Boom Box (2015)
  • Have helped created several Chrysler & Chevrolet commercials and ads
  • Have helped created several ad spots for MLB Allstar, NBA Allstar, NBA Allstar Afterparty, NHL
  • Centennial Classic, Nestle KitKat & Nestle Aero

Languages

English
Native or Bilingual

References

  • John Chlow : 902-626-5037
  • Brent Johnstone : 506-623-0270
  • Jennifer Nisbet : 587-988-5852

Timeline

Composite Animator

Nice Shoes
01.2018 - 06.2018

Animation and Compositing

Nice Shoes
12.2017 - 05.2018

Technical Artist

CBC Hockey Night in Canada (Big Studios)
06.2017 - 09.2017

Digital Compositor

Dragons Den (Big Studios)
03.2017 - 05.2017

Logo Animator

Toronto Raptors (Big Studios)
02.2017 - 05.2017

Assistant Animation Director

Cannes Film (Call Me Smith)
02.2017 - 04.2017

Touch up Artist

Freelance
01.2016 - Current

Technical Artist

Turner : Ignite Sports (Big Studios)
01.2016 - 12.2016

Lead Artist

TIFF Boom Box ( Call Me Smith)
07.2015 - 09.2015

Digital Compositor and Quality Control

Various Labels (Call Me Smith)
01.2015 - 12.2016

Senior Animator for Show Opening

Food Network : Carnival Eats (Big Studios)
01.2015 - 03.2015

Associate of Arts - Digital Visual Effects

Fanshawe College of Applied Arts And Technology

Associate of Arts - 3D Animation And Character Design

Fanshawe College of Applied Arts And Technology

Associate of Arts - Broadcasting Performance And Digital Media

Fanshawe College of Applied Arts And Technology
Chevy Khosraviani