Summary
Overview
Work History
Education
Skills
Projects
Timeline
CustomerServiceRepresentative
Chenrui Zhang

Chenrui Zhang

Montréal,QC

Summary

  • Open-minded, very passion about gaming and adaptable professional with strong commitment to embracing new ideas and diverse perspectives. Known for exceptional communication skills. Proficient in game engines, Unity3D, Unity 2D and Unreal 4, and well-versed in programming languages including C++, C#, Java, and HTML5.

Overview

3
3
year of professional experience

Work History

LQA Game Tester

PTW
Montreal, QC
01.2023 - Current
  • Caught content issue in game (linguistic and implemental issues)
  • Troubleshot bugs to find root cause and improve it with client
  • Writing reports of bugs on Jira
  • Great patience with daily regression to recheck if the bug is fixed
  • Testing game in multiple platform (Switch, PS4, PS5, Mobile)
  • Tested games to identify areas of improvement for quality, sound, graphics and overall functionality.

Education

DEC - Computer Science- Video game programming

College Lasalle
Montreal, QC
08.2022

Skills

  • Game Engines: Unity 3D,Unity 2D, Unreal Engine 4 (Blueprint)
  • Programming Languages: C, Java, C#
  • Front-End Skills: HTML, CSS, JavaScript
  • Object-Oriented Programming
  • Software skills: Microsoft365, Microsoft Office, Visual Studio, Trello, GitHub, Jira
  • System Development Life Cycle(SDLC)
  • Testing Analytics, Quality Assurance
  • Database skill: SQL, Oracle
  • Operating system: Windows, Linux

Projects

Escape

  • Build this project with Unity3D and coded it with C#
  • Worked individually through whole project
  • Worked on terrain, picking up and inventory system, hunger level, etc

Unreal third person shooting game

  • Build game individually with Unreal 4 engine and coded it with blueprint and C++
  • Created character animation

Game selling website demo

  • Designed a game selling website using HTMl, Javascript, and CSS

Prison Break

  • Designed a 16-bit top-down 2D pixel shooting game using Unity 2D and C# in team of three
  • Implement 21 user stories by animating the player&NPC character, adding SFX for gunshots, designing menus, and creating UI
  • Test in game after implement content inside
  • Collaborated efficiently with team member using Unity Collaboration, and Trello
  • Managing uploads to GitHub

Timeline

LQA Game Tester

PTW
01.2023 - Current

DEC - Computer Science- Video game programming

College Lasalle
Chenrui Zhang