Blender


Versatile 3D artist specializing in modeling and texture painting with proven adaptability and time management skills. Enhanced team collaboration and delivered innovative art solutions in game development. Three years of experience in end-to-end project execution for 'Prison Boss: Prohibition,' VR game developed by Trebuchet Studio.
Blender
Substance Painter
Substance Designer
Photoshop
Unreal Engine
Unity
ZBrush
Marvelous
SpeedTree
Premier Pro
After Effects
Marmoset