Having experience both as a rigger and as a outsource review artist made me learn knowledge on multiple pipelines and how to work with other departments.
Overview
8
8
years of professional experience
Work History
Review Artist
Beenox
07.2019 - Current
Shipping high quality game ready assets for production, with an emphasis in realism & stylized art.
Create or edit artistic feedbacks for external art partners.
Create and manage Jiras for internal and external partners.
Rigger
Beenox
03.2016 - 12.2016
Build rigs for characters, vehicles, weapons and assets.
Painting skin weight on characters, vehicles, weapons and assets.
Helping the animation team with any rigging technical issues.
Education
3D Animation
College Bart
Québec, QC
2016
Skills
Attention to Detail
Great knowledge of Autodesk Maya, Photoshop, Substance Painter and more 3D softwares
Understanding of artistic and technical constraints
Ability to work as a team & also work indepedently