Hello! I'm Aravindh Bharathi and I'm a Concept artist. I perform art & design for game characters, weapons, props, environments, etc. I perform art services, which includes ideations and conceptualization. I also write documents for games and work on 3D assets and texturing of the same. I'm hardworking, diligent, and dedicated-all qualities I put forward in everything I do.
LAPSE, It is a time based FPS game designed to be presented at the Graduation Showcase. I worked on the Concept, Documentation, Sound Design and the Overall Development of the Game. It was a group effort which eventually got us the prize for being the best project on the 14th annual student showcase.
EROBERN, It is a 1v1 Strategy cum Abstract Board Game designed by our entire department. I contributed my part by making the base concept, Board Design, Documentation and the Mechanics. ASTRAL TUSSLE, This is a superhero themed Board game for which I made the Board Design and Developed the base concept for another student.
AS TIME GOES BY is a short film pitch where I focus showing the props, weapons, vehicles and environments. It is under development as my final project for Vancouver Film School Graduation. This a comforting love tale between a bounty hunter and an enforcer on a deserted planet which is a pitch for n animation short film.