Motivated and detail-oriented Computer Engineering student with experience in AR/VR development, computer vision, and software engineering. Internship experience at Pathforce Technologies, contributing to XR environments, 3D modeling, and motion tracking research. Proficient in C++ (OOP, inheritance, operator overloading) and Python (data visualization, APIs, GUI), with additional skills in Onshape and AutoCAD. Leadership as Marketing/Social Media Lead for HackCC, driving outreach campaigns with 12M+ views and strong community engagement. Experienced tutor in Mathematics (Algebra through Calculus II) and Computer Science (AP CSA, AP CSP), recognized for clear explanations and supporting student success. Passionate about bridging technology and creativity to develop innovative solutions in robotics, AI, and XR applications.
Led marketing efforts for HackCC, a community college hackathon, driving over 10M+ views through short-form content campaigns. Specialized in creating engaging digital strategies to reach and inspire community college students, while coordinating a team of creatives to amplify brand presence and event participation
In this role, I served as a product quality specialist, media resource developer and manager, and database manager, while also designing and developing multiple immersive simulations leveraging the HyperSkill platform to deliver engaging and interactive learning experiences.
Tutored peers in Algebra, Pre-Calculus, Calculus I & II, as well as AP Computer Science A and AP Computer Science Principles; clarified complex concepts, strengthened problem-solving skills, and supported academic success.
Conducted in-depth research on game engine architecture and motion tracking technologies for virtual reality applications, while designing, developing, and rigorously testing 3D models. create intuitive and visually compelling, graphical user interfaces.