Summary
Overview
Work History
Education
Skills
Websites
CAREER HIGHLIGHTS
Certification
Languages
Timeline
Generic
Ancelmo Toledo

Ancelmo Toledo

Long Beach

Summary

Passionate about video games, I consider my self as a very dedicated and persistence artist who never stop to get my objectives as an artist and as a person, all of this with good values; ethic, professionalism, equity, respect loyalty and fostering good relation with my co-workers and all the people around me to generate a good work environment and productivity following the company goals.

Overview

15
15
years of professional experience
1
1
Certification

Work History

3D Artist

Devoted Studios
06.2024 - 09.2024

I had the pleasure to work for a Riot Games project, we made a new map for ARAM based on the animated series "Arcane"

I modeled and texture the shopkeeper and texture all the minions on the Zaun's side.

Mentorship Students in Modeling and Texture

Burhs N Poly
04.2022 - Current

I create an online courses teaching and mentoring students interested in the video game industry, more specific on the stylized and hand painted style.

Character artist for World of Warcraft

Blizzard Entertainment
10.2019 - 03.2022

I had the pleasure to work at Activision Blizzard for the video game World of Warcraft on the last 3 expansions: Shadowlands, Dragon Flight and War Within. Making concept art, modeling, hand painted textures, some FXs and icons for creatures, characters, mounts, pets and weapons.

3D Character artist for3D printing

Cast N Play
03.2020 - 07.2020

Sculpting 3D models in ZBrush for 3D Printings for a Dungeons and Dragons card game.

3D Character Artist

Auto Attack Games
01.2019 - 01.2020

I had the pleasure to work and be mentored by an ex-Rioter Jean Go. I modeled and texture characters and creatures in the hand painted style for the video game Legion TD2

3D Character and prop artist for Wild Sky TD

Crunchy Studio LLC
01.2018 - 01.2019

3D Character artist modeling and texturing almost all the creatures and characters for the video game Wild Castle.

All the texture was in a basic hand painted art style.

3D Character Artist

Pretty Simple Games
01.2017 - 01.2018

I worked as a 3D Character artist in R&D for a video game with hand painted art style on a project that was canceled.

3D Character Artist

Mighty Animation
01.2013 - 01.2018

I worked on many 3D models including characters and props for some video game apps, tv shows and some advertising.

3D Character Artist

CGBot
09.2015 - 01.2016

I worked making a high poly for a character for the video game "Guild Wars 2" and making high and low poly for a video game of Alice in Wonderland in conjunction with Deep Silver, the project was canceled.

3D Artist

Huevocartoon Productions
01.2012 - 01.2013

I worked as a 3D Artist modeling and texturing and environment for the movie "Un Gallo con muchos huevos".

3D Artist

Metacube
01.2010 - 01.2011

I worked as a 3D Artist modeling, texturing and basic animations for some TV commercials.

Education

Video Games Internship - Art For Video Games

Kaxan Games
Guadalajara, Jalisco, Mexico
01.2009

Diploma in 3D Animation And Video Games - 3D Graphics for Videogames and Animation

UNIAT University of Advanced Technologies
Guadalajara, Jalisco, Mexico
01.2008

Bachelor of Arts - Industrial Design

Universidad De Guadalajara
Guadalajara, Jalisco, Mexico
01.2007

Skills

  • Create High and low polygon models for video games and animation, covering technical and artistically needs
  • Stylized3D sculptures
  • Efficient topology for animation/deformation, silhouette and shapes
  • Optimized and efficient UVs
  • Texturing; Expert in Hand painted textures, stylized and PBR shaders
  • Baking Maps from high to low poly meshes
  • Human and animal anatomical knowledge
  • Knowledge in color theory
  • Modeling Organic and inorganic
  • Translate2D concepts into useful and artistically3D models
  • Mentoring and supervising other artists
  • Knowledge on animation, rigging and skinning
  • Knowledge on Concept Art
  • Work in Unity to setup meshes, materials and prefabs
  • Blend Shapes (Morphers)

CAREER HIGHLIGHTS

  • 2024. Modeling and texturing Zaun's Shokeeper and texture all the minions for Zaun's side for Riot Games for League of Legends for the update of ARAM map with Arcane art style based on the new release of season2 for Arcane Netflix series.
  • 2020-2023. Concept, modeling, FXs and texturing for weapons, armors, creatures, pets and mounts for Blizzard Entertainment for World of Warcraft Shadowlands patch9.1 Chains of Domination, Dragon Flight and a bit of War Withing expansion.
  • 2019-2020. Modeling and texturing characters for Present Creative for Wargaming.Net for announcing project.
  • 2018-2020. Modeling and texturing characters for Auto Attack Games for the game “Legion TD” Directed by and ex-Riot Game artist “Jean Go” https://www.artstation.com/jeango
  • 2018-2019. Modeling and texturing characters and creatures for Crunchy Studio LLC for “Wild Sky TD”.
  • 2017-2018. Travel to Paris France to work at “Pretty Simple Games” helping developing characters from the concept art, high poly, low poly, UVs, bakes and textures for an unannounced project.
  • 2016. Modeling and making Blend shapes development at Mighty Animation for “Juan Futbol” a series of animation shortfilm that was expose on “Cartoon Network” Lationamerica. https://vimeo.com/134879488
  • 2015. Modeling a high poly character at CGBot as a freelance artist for “Guild Wars2”
  • 2014. Modeling Characters, props, environment and blend shapes for a shortfil “Conejo en la Luna” by Mighty Animation. https://www.youtube.com/watch?v=vc098uhPRrs
  • 2013. Modeling and texturing environments and props for an animated movie “Un Gallo con Muchos Huevos” for Huevo Cartoon Productions. https://www.youtube.com/watch?v=iF6hiytft00

Certification

Autodesk Maya Certificate

  • Autodesk Certified Professional (ACP)

Languages

English
Advanced (C1)
Spanish
Bilingual or Proficient (C2)

Timeline

3D Artist

Devoted Studios
06.2024 - 09.2024

Mentorship Students in Modeling and Texture

Burhs N Poly
04.2022 - Current

3D Character artist for3D printing

Cast N Play
03.2020 - 07.2020

Character artist for World of Warcraft

Blizzard Entertainment
10.2019 - 03.2022

3D Character Artist

Auto Attack Games
01.2019 - 01.2020

3D Character and prop artist for Wild Sky TD

Crunchy Studio LLC
01.2018 - 01.2019

3D Character Artist

Pretty Simple Games
01.2017 - 01.2018

3D Character Artist

CGBot
09.2015 - 01.2016

3D Character Artist

Mighty Animation
01.2013 - 01.2018

3D Artist

Huevocartoon Productions
01.2012 - 01.2013

3D Artist

Metacube
01.2010 - 01.2011

Video Games Internship - Art For Video Games

Kaxan Games

Diploma in 3D Animation And Video Games - 3D Graphics for Videogames and Animation

UNIAT University of Advanced Technologies

Bachelor of Arts - Industrial Design

Universidad De Guadalajara
Ancelmo Toledo