Unreal engine

Creative Level Designer with a proven track record at a leading game studio, specializing in immersive environment creation and performance optimization using Unreal Engine and Cinema 4D. Adept at visual storytelling and dynamic lighting, I deliver high-quality results under tight deadlines while effectively managing time and resources.
Crafted dynamic three-D animations for indie projects and personal reels, blending Cinema Four D and Unreal Engine sequencer for cinematic camera work, lighting setups, water simulations, sky rigging, texturing and shading—ensuring fluid motion and top-notch visuals every time.
Independently created immersive 3D animations using Cinema Four D and Unreal Engine, handling modeling, texturing, rigging, and rendering from concept to finish.
Designed and built engaging game levels in Unreal Engine and Cinema Four D, from initial layout to detailed environments, optimizing for performance and player flow.
Lighting techniques
Design documentation
Visual storytelling
Environment creation
Cinema 4D environment modeling, Unreal level prototyping, performance optimization, blueprint scripting, terrain shaping, dynamic lighting
Unreal engine
Cinema 4D
After effects
Adobe animate
Illustrator
Pro tools