Game Programmer with 2 years of robust industry experience working with a small startup and a larger established studio. Proficient with Unreal Engine while using both Blueprints and C++ with great flexibility to adapt to new frameworks.
Overview
2
2
years of professional experience
Work History
Gameplay Programmer
Sager Entertainment Group
05.2023 - Current
Optimized gameplay performance by identifying and resolving code inefficiencies.
Integrated immersive audio and visual elements with gameplay mechanics for an exciting gaming experience.
Implemented a comprehensive Camera system, delivering robust camera controls and functionality (Field of View, Corner peaking, Scoped weapons etc.)
Collaborated with the design team to create engaging game levels and unique gameplay mechanics, overall boosting player satisfaction.
VR Game Programmer
Red Iron Labs
11.2021 - 05.2023
Developed VR interactions between players and their environment while maintaining robust code that is reviewed extensively through weekly code reviews.
Implemented 6 advanced VR gameplay features which include an interactive inventory system, VR farming system and a player vitals system.
Collaborated along side Art and Design teams to build and optimize levels to be more efficient and improve overall player experience.
Team Lead- 2D I 2D Traditional Animator I Story Board Artist I Video Editor at Rachna Sager Pvt ltdTeam Lead- 2D I 2D Traditional Animator I Story Board Artist I Video Editor at Rachna Sager Pvt ltd