General Knowledge of C#.
General knowledge of all pipelines.
Experience with managing complex scenes & scripted systems.
Experience modifying existing code structures to implement new features or fix issues.
General knowledge of the texture creation and 3d modeling process using Blender & Gimp.
Experience with creating/ redesigning mesh and textures.
Experience with creating & implementing animations.
Understanding of performance analysis and best practices for optimization.
Experience with debugging issues found by game testers/ developers.
Swimming mechanic addition example;
Modular firearm extension example;
Third person extension example;
Player controller extension example;
3D modeling example;
Texture creation example;
https://lynx-chiton-crl7.squarespace.com/texture-creation-3
Animation example;
Large scene example;
https://www.freecodecamp.org/certification/AdamJD/foundational-c-sharp-with-microsoft